deviant art





Login
Join deviantART for FREE Take the Tour Lost Password?
Deviant Login
Shop
 Join deviantART for FREE Take the Tour
[x]

More from `gas13

Featured in Groups:

Details

April 25, 2004
195 KB
808×2232
Thumb

Statistics

Comments: 153
Favourites: 94 [who?]
Views: 8,924 (1 today)
Downloads: 2,592 (0 today)
[x]
:icongas13:
EDIT: Now you can download this artworks to your mobile at [link]

Some people were asking why they can't find artworks from my site here in dA gallery. It looks like I found a good solution to post them all with not flooding my devwatch friends with 39D ;)

I was pixeling ZX-Spectrum artworks since 1997. Most of this artworks were taking part in demoscene competitions. It was really great to be a part of ZX-Spectrum demoscene. But I think it's time to turn the page.

Joining mobile game market and learning not that limited styles of pixelart I've decided to set some bold DOT: . :)

All this artworks were made using Art Studio or Burial GFX Editor, some recent artworks made with Photoshop. All this artworks made with EGA pallete (16 colors). Every 8x8 pixels cell have only 2 colors.

Sorted in order of appearence. Newer is higher.

Description for every single artwirk could be found here: [link]

Thanks for looking :hug:
:icon:
Add a Comment:
 

Daily Deviation

Given 2004-04-26
With enough trend and style to keep the women and children (and the men as well, in some cases!) locked up at night, ZX-Spectrum gallery 1997-2003 by *gas13 surely is a feast for eyes to stuff themselves on. Check this engaging collection of portraits and scenes and works in the most pixeled of nature! ( Featured by `halfliquid )
love 0 0 joy 0 0 wow 1 1 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconjaff2002:
Keep up the good work!

--
··÷¦÷·· ·· · · ·· ··÷¦÷·· ·· · · ·· ··÷¦÷·· ·· · · ·· ··÷¦÷·· ·· · · ·· ··÷¦÷··
·  ·  M  ·  I  ·  D  ·  I  ·  ·  ·  M  ·  A  ·  N  ·  I  ·  A  ·  C  ·  S  ·  ·
··÷¦÷·· ·· · · ·· ··÷¦÷·· ·· · · ·· ··÷¦÷·· ·· · · ·· ··÷¦÷·· ·· · · ·· ··÷¦÷··
Reply
:iconabrimaal:
Amazing, almost incredible when you know ZX screen restrictions.
In Spin Emulator now you can see the screens in 15 different colours: [link]

--
Welcome to my painground - [link]
My photogallery is my stock, inform me when you deform me.
Reply
:iconlockett:
It's amazing that you don't have any attribute clash
Reply
:iconweezyfbaby:
o: I love it.
Reply
:iconjenjofer:
~jenjofer Aug 20, 2006  Student Interface Designer
OMG, wow, so cool, i love it!
Reply
:iconcsl1:
Very impressive work. Even back in 1997, before deviantArt seen the light of the day.

--
I moved account. Thanks.
Reply
:iconadamaniac:
should make this into a print ;)
Reply
:iconkroc:
Impressive, for only two colours per character, I came from the Commodore side of things <gets beaten back by swarms of ZX zealots> where I had to work with four colours per character with three preset and only one colour that you could change each character. Man some people clocked out some mad work with such limitations. I didn't even know the ZX was capable of such pictures - great job!

--
camendesign.com—code is art
Reply
:icongas13:
`gas13 Jul 22, 2004  Professional Digital Artist
Yeah, I heard about that c64 limits :) But I like limited gfx. Very challenging :)

--
[link] - Pixel Stamps
[link] - Pixelart tutorials
Reply
:iconkroc:
If you give people a bottleneck, they'll come from miles around to see what they can fit through it. All the best computers have that sweet balance between power and limitations and people manage to eek incredible things from them. I've seen a C64 do castle wolfenstein!

--
camendesign.com—code is art
Reply
:icon:
Add a Comment: